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Revisiting Motion Information for RGB-Event Tracking with MOT Philosophy

Neural Information Processing Systems

Simultaneously, a Dual-Branch Transformer Decoder is designed to adopt such motion and appearance information for candidate matching, thus distinguishing between targets and distractors.




Leveraging GANs For Active Appearance Models Optimized Model Fitting

Awasthi, Anurag

arXiv.org Artificial Intelligence

Generative Adversarial Networks (GANs) have gained prominence in refining model fitting tasks in computer vision, particularly in domains involving deformable models like Active Appearance Models (AAMs). This paper explores the integration of GANs to enhance the AAM fitting process, addressing challenges in optimizing nonlinear parameters associated with appearance and shape variations. By leveraging GANs' adversarial training framework, the aim is to minimize fitting errors and improve convergence rates. Achieving robust performance even in cases with high appearance variability and occlusions. Our approach demonstrates significant improvements in accuracy and computational efficiency compared to traditional optimization techniques, thus establishing GANs as a potent tool for advanced image model fitting.


One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

Zhu, Yifan, Xiang, Tianyi, Dollar, Aaron, Pan, Zherong

arXiv.org Artificial Intelligence

Identifying predictive world models for robots in novel environments from sparse online observations is essential for robot task planning and execution in novel environments. However, existing methods that leverage differentiable simulators to identify world models are incapable of jointly optimizing the shape, appearance, and physical properties of the scene. In this work, we introduce a novel object representation that allows the joint identification of these properties. Our method employs a novel differentiable point-based object representation coupled with a grid-based appearance field, which allows differentiable object collision detection and rendering. Combined with a differentiable physical simulator, we achieve end-to-end optimization of world models, given the sparse visual and tactile observations of a physical motion sequence. Through a series of system identification tasks in simulated and real environments, we show that our method can learn both simulation- and rendering-ready world models from only one robot action sequence.


An Approximate Dynamic Programming Framework for Occlusion-Robust Multi-Object Tracking

Musunuru, Pratyusha, Li, Yuchao, Weber, Jamison, Bertsekas, Dimitri

arXiv.org Artificial Intelligence

In this work, we consider data association problems involving multi-object tracking (MOT). In particular, we address the challenges arising from object occlusions. We propose a framework called approximate dynamic programming track (ADPTrack), which applies dynamic programming principles to improve an existing method called the base heuristic. Given a set of tracks and the next target frame, the base heuristic extends the tracks by matching them to the objects of this target frame directly. In contrast, ADPTrack first processes a few subsequent frames and applies the base heuristic starting from the next target frame to obtain tentative tracks. It then leverages the tentative tracks to match the objects of the target frame. This tends to reduce the occlusion-based errors and leads to an improvement over the base heuristic. When tested on the MOT17 video dataset, the proposed method demonstrates a 0.7% improvement in the association accuracy (IDF1 metric) over a state-of-the-art method that is used as the base heuristic. It also obtains improvements with respect to all the other standard metrics. Empirically, we found that the improvements are particularly pronounced in scenarios where the video data is obtained by fixed-position cameras.


A Generative Model for Parts-based Object Segmentation

Neural Information Processing Systems

The Shape Boltzmann Machine (SBM) [1] has recently been introduced as a stateof-the-art model of foreground/background object shape. We extend the SBM to account for the foreground object's parts. Our new model, the Multinomial SBM (MSBM), can capture both local and global statistics of part shapes accurately. We combine the MSBM with an appearance model to form a fully generative model of images of objects. Parts-based object segmentations are obtained simply by performing probabilistic inference in the model. We apply the model to two challenging datasets which exhibit significant shape and appearance variability, and find that it obtains results that are comparable to the state-of-the-art. There has been significant focus in computer vision on object recognition and detection e.g.